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kittenwylde's avatar

Priestess

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EDIT: The crumpled corners on the arches have been repaired, thanks to mustakettu85, who identified it as a flipped normal situation. Yay! Now I'm happy.

I was playing around with Jepe's lovely freebie SheetZ again, this time with Olympia, and I was rather surprised to notice the arch she's walking through appears to have crumpled itself somehow. It's an older freebie I picked up somewhere, and it didn't look like that when I first dropped it in the scene. I didn't use SubD on it, because I've had SubD do some really freaky things to older stuff. Anyone know why the arch crumpled? Or what I can do to uncrumple it?
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© 2014 - 2024 kittenwylde
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mustakettu85's avatar
Love the composition, colours and DOF!
As for the weird columns... could it be a normals issue? If you want to fix it for future use, you could try looking at the column with geometry editor on - if those black shapes correspond to polygons, you could select those polygons and tell DS to flip normals (I saw this option somewhere in the menu that pops up at right click), and then, if it helps, save the fixed version out as a DUF prop.